bylok.ink / playOne to four keepers. One long night.

A keeper for the road

Night Parade

The shrine road needs a keeper. Light the lanterns, gather odd little gifts, and keep the parade company until dawn, or until dark. Even a small pair of paws can do a lot.

Change your keeper

01 Keeper

02 Patron

03 The road

04 Almanac

A wish on a wooden board

Votive board

A tile for each patron a keeper can walk under, marked once the two of you have kept a place to the end.

These rules on one page

How it plays

  • Move with WASD or arrows, or drag anywhere on the road.
  • Your weapons fire on their own. Collect the little lights to grow.
  • Space, Enter, or the bell button prays. Temples chant on their own.
  • Esc or P opens your build. Walking alone pauses and saves your night on this device. A company night keeps going.
  • Fight beside a stone lantern to light it. Its light slows the parade.
  • Great structures have powers for whoever stands by them. This place lists its own.
  • Walls and deep water stop feet. Walls also stop the parade's shots.
  • Stand by the temple bell to ring it and bring back fallen friends. Shrines wake at the times in the programme.

What you will carry

Words of the road

Fifteen minutes to dawn, or to nightfall. Mind the peddler. He has pockets.

A gift for the road

The lantern can wait

Paused